Published on Digital Performance (http://www.digitalperformance.org)
the organs; the terrain
By Mallory Catlett and Zbigniew Bzymek
Created 03/31/2008 - 22:53

In Oh What War, the first thing that we are preparing is an anachronistic/unreliable surveillance system. Mostly the system shows horizons. I have been using horizon images from No Man's Land. There were initially four horizons representing the four geographical directions. The horizons can be characterized by the following attributes:

1)The dead tree

2)desolation

3) Gas pipes

4) barbed wire

Hal said in an email to me:

But one idea that I know some VJ's use and I've toyed with is to use
multiple scan converters zoomed in on areas of a single high resolution
RGB output. (say 1280x1024 will give you 4 standard def image areas)
(that's basicaly how the Matrox device works, but at higher RGB resolutions)
But my scan converters are not 'optimal' for that kind of setup.

I said to Hal in an email:

At first I think the multiple zooms idea won't give me enough control
at this experimental stage of the process.... But after thinking, I like the idea,
especially since we are dealing with horizon imagery and movies could
exist in some very wide format and the monitors could be zoomed in on
various parts. I like the idea that the horizon is one wide clip that
contains all the various terrains...


Source URL (retrieved on 11/23/2008 - 10:32): http://www.digitalperformance.org/node/248